Companies are increasingly attracted to cloud benefits, but the complexities of migrating from existing infrastructure can seem daunting.
A lot has changed since gamers first took on an alien force in the original XCOM. We talk to lead designer of the new XCOM: Enemy Unknown about what to expect in this new take on the classic.
Epic’s lead designer discusses the technology behind Unreal Engine 3, previews Unreal Engine 4 and looks at the future of gaming.
War stories, awards and, yes, a few wild parties marked the 26th Game Developers Conference. Gus Mastrapa reviews his favorite highlights.